R/A Dagger-Pet: Feedback please!
Hey everyone, I'm new here, hope this site is still populated to some extent. I've been a Guild Wars member since release, but took a break for a while. Just got back into GW1 and I'm trying my hand at a R/A Dagger-Pet build. How does this sound?
Skill Bar:
Golden Lotus Strike- Dagger Mastery (Damage, +Energy if Enchanted)
Fox Fangs- Dagger Mastery (Damage)
Death Blossom- Dagger Mastery (AoE Damage)
Moebius Strike- Dagger Mastery (Damage + Skill Resets)
Shadow Refuge- Shadow Arts (Enchant, +Health Regen, Heals when over)
Brutal Strike- Beast Mastery (Damage)
Throw Dirt- Expertise (AoE Blind)
Charm Animal- Beast Mastery
Basically, I'd pop Shadow Refuge for the survivability and to proc the energy regen from GLS. Do the dagger rotation while using Brutal Strike to take out low health targets. If things start getting messy, I can use Throw Dirt to blind the pull.
As far as Attributes go, I would aim for the highest possible Dagger Mastery and Beast Mastery while leaving Expertise at 8. All of the skills I picked cost 5 energy, except for Brutal Strike. At 8 Expertise the cost of the 5 energy skills is reduced to 3.
I just need some help with Attribute statting, gear/runes, possible skill replacements, etc. Thanks!
|